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      • Module 1: Digital Education: The Myths and Facts
        7
        • Module1.1
          Video Overview of Module 1
        • Module1.2
          Learning Objectives
        • Module1.3
          Map Your Digital Day Activity
        • Module1.4
          How digital tools support the typical characteristics of adult learners
        • Module1.5
          ACTIVITY- Download Discover’s “Typical characteristics of Adult learners” and see which traits apply most to YOUR students!
        • Module1.6
          ACTIVITY- Download Quiz and use Kahoot to turn it into an interactive quiz for your participants!
        • Module1.7
          Lesson Activity Part 1- Group Research Exercise Using Diigo!
      • Module 2: Digital Inclusion: How the Design and Use of Digital Technology Can Promote Equality in Education
        7
        • Module2.1
          Video overview of Module 2
        • Module2.2
          Learning Objectives
        • Module2.3
          What is digital inclusion, why is it important?
        • Module2.4
          How can we promote digital inclusion?
        • Module2.5
          ACTIVITY: Download Digital Inclusion Case Study Guide
        • Module2.6
          TRUST- Overcoming the phycological barriers of the digital world
        • Module2.7
          MOTIVATION-Supporting Adult learners driven by a specific purpose!
      • Module 3: Innovative teaching...resources and practices that enhance learning and teaching!
        9
        • Module3.1
          Video Overview of Module 3
        • Module3.2
          Module 3’s downloadable learning objectives
        • Module3.3
          Why do we need Innovative teaching methods?
        • Module3.4
          The role of the educator
        • Module3.5
          The flipped classroom teaching method!
        • Module3.6
          Problem based learning as an innovative teaching method!
        • Module3.7
          Jigsaw technique as an innovative teaching method!
        • Module3.8
          Inquiry based learning as an innovative teaching method!
        • Module3.9
          ACTIVITY: Download DISCOVER’s learner feedback worksheet!
      • Module 4: Mobile Learning
        8
        • Module4.1
          Video Summary of Module 4
        • Module4.2
          Module 4’s Downloadable learning objectives
        • Module4.3
          Introduction to Mobile learning
        • Quiz4.1
          ACTIVITY: Quick QUIZ 8 questions
        • Module4.4
          What are the challenges of Mobile learning?
        • Module4.5
          The use of Podcasts within Mobile Learning
        • Module4.6
          Digital Tools and Apps that support mobile learning!
        • Module4.7
          Activity: Tiktok your next topic!
      • Module 5: Games and learning
        7
        • Module5.1
          Video summary of Module 5
        • Module5.2
          Module 5’s Downloadable learning objectives
        • Module5.3
          Introduction to Game based learning
        • Module5.4
          The Advantages and disadvantages of game-based learning
        • Module5.5
          Game based learning in practice- how to get started!
        • Module5.6
          Examples of Adult learning games!
        • Module5.7
          Lesson Activity Part 2 – Group Presentation Activity using Powtoon
      • Module 6: Learning Spaces AND Collaborative virtual environments
        6
        • Module6.1
          Video summary of Module 6
        • Module6.2
          Module 6 Downloadable learning objectives
        • Module6.3
          What is collaborative learning?
        • Module6.4
          What are the benefits of collaborative learning?
        • Module6.5
          The different types of collaborative learners and the skills involved
        • Module6.6
          Tools for virtual collaboration!

        Tools for virtual collaboration!

        COVID 19 has gave rise to the new normal of working from home, shopping from home, socialising from home, thus adult learners must be able to communicate and work with others virtually in order to remain employable in the digital shift. Therefore, we have collated a list of the best tools for virtual collaboration that will make educating and learning that bit more accessible.

        Dropbox

        Collaboration that is not time sensitive

        Can be used for both open and closed collaboration – you can share a public link to a file or can set up a Dropbox folder inviting only select participants to view and collaborate

        WATCH the following video to find out more about Dropbox!

        DIIGO

        Collaborative brainstorming

        Users can organize virtual sticky notes

        Users can share and discuss content in online groups (Diigo)

        ZOOM

        Great for same time, different place, face to face collaboration

        Primarily used as a face to face collaboration tool

        Communication can be by voice/video call or instant messaging

        GO TO WEBINAR

        Web conferencing – it allows people to meet and host presentations

        BLOGGER

        Collaborative writing spaces where students share ideas and work together to jointly express ideas

        Open and Closed – you can choose to open or restrict who can comment or who can create content

        FACEBOOK GROUPS

        Can be used in a multitude of way. Facebook groups are most common for collaborative learning purposes

        Very useful tool as people check Facebook more than sms and email!

        SLACK

        Message board forums allows users to join discussions, post questions and responses to each other

        Great for large groups or teams

        Invite only, ideal for larger schools or institutions where learners have email linked to school

        Creating your own Collaborative Learning and Peer Connection Groups

        Designing successful collaborative learning and peer connections groups, some things to consider:

        • appropriate tool, app or technology (for example, software that allows for threaded discussions);
        • you might need to include clear guidelines on learner/participantbehaviour, such as written codes of conduct for participating in discussions, and ensuring that they are enforced;
        • participant/learner orientation and preparation, including technology orientation and explaining the purpose of group;
        • clear goals for the group that are understood by the learners/participants
        • choice of appropriate topics, that complement and expand issues in the study materials, and are relevant to answering assessment questions;
        • setting an appropriate ‘tone’ or requirements for discussion (for example, respectful disagreement, evidence-based arguments);
        • defining clearly learner roles and expectations, such as ‘you should log in at least once a week to each discussion topic and make at least one substantive contribution to each topic each week’;
        • monitoring the participation of individual learners, and responding accordingly, by providing the appropriate scaffolding or support, such as comments that help learners develop their thinking around the topics, referring them back to study materials if necessary, or explaining issues when students seem to be confused or misinformed;
        • regular, ongoing instructor ‘presence’, such as monitoring the discussions to prevent them getting off topic or too personal, and providing encouragement for those that are making real contributions to the discussion, heading off those that are trying to hog or dominate the discussions, and tracking those not participating, and helping them to participate
        Prev The different types of collaborative learners and the skills involved

        Italian Trulli

        The European Commission support for the production of this publication does not constitute an endorsement of the contents which reflects the views only of the authors, and the Commission cannot be held responsible for any use which may be made of the information contained therein.

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