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Module 1: Digital Education: The Myths and Facts
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Video Overview of Module 1Module1.1
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Learning ObjectivesModule1.2
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Map Your Digital Day ActivityModule1.3
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How digital tools support the typical characteristics of adult learnersModule1.4
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ACTIVITY- Download Discover’s “Typical characteristics of Adult learners” and see which traits apply most to YOUR students!Module1.5
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ACTIVITY- Download Quiz and use Kahoot to turn it into an interactive quiz for your participants!Module1.6
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Lesson Activity Part 1- Group Research Exercise Using Diigo!Module1.7
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Module 2: Digital Inclusion: How the Design and Use of Digital Technology Can Promote Equality in Education
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Video overview of Module 2Module2.1
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Learning ObjectivesModule2.2
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What is digital inclusion, why is it important?Module2.3
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How can we promote digital inclusion?Module2.4
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ACTIVITY: Download Digital Inclusion Case Study GuideModule2.5
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TRUST- Overcoming the phycological barriers of the digital worldModule2.6
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MOTIVATION-Supporting Adult learners driven by a specific purpose!Module2.7
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Module 3: Innovative teaching...resources and practices that enhance learning and teaching!
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Video Overview of Module 3Module3.1
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Module 3’s downloadable learning objectivesModule3.2
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Why do we need Innovative teaching methods?Module3.3
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The role of the educatorModule3.4
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The flipped classroom teaching method!Module3.5
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Problem based learning as an innovative teaching method!Module3.6
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Jigsaw technique as an innovative teaching method!Module3.7
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Inquiry based learning as an innovative teaching method!Module3.8
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ACTIVITY: Download DISCOVER’s learner feedback worksheet!Module3.9
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Module 4: Mobile Learning
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Video Summary of Module 4Module4.1
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Module 4’s Downloadable learning objectivesModule4.2
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Introduction to Mobile learningModule4.3
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ACTIVITY: Quick QUIZ 8 questionsQuiz4.1
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What are the challenges of Mobile learning?Module4.4
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The use of Podcasts within Mobile LearningModule4.5
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Digital Tools and Apps that support mobile learning!Module4.6
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Activity: Tiktok your next topic!Module4.7
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Module 5: Games and learning
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Video summary of Module 5Module5.1
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Module 5’s Downloadable learning objectivesModule5.2
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Introduction to Game based learningModule5.3
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The Advantages and disadvantages of game-based learningModule5.4
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Game based learning in practice- how to get started!Module5.5
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Examples of Adult learning games!Module5.6
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Lesson Activity Part 2 – Group Presentation Activity using PowtoonModule5.7
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Module 6: Learning Spaces AND Collaborative virtual environments
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Video summary of Module 6Module6.1
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Module 6 Downloadable learning objectivesModule6.2
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What is collaborative learning?Module6.3
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What are the benefits of collaborative learning?Module6.4
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The different types of collaborative learners and the skills involvedModule6.5
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Tools for virtual collaboration!Module6.6
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Tools for virtual collaboration!
COVID 19 has gave rise to the new normal of working from home, shopping from home, socialising from home, thus adult learners must be able to communicate and work with others virtually in order to remain employable in the digital shift. Therefore, we have collated a list of the best tools for virtual collaboration that will make educating and learning that bit more accessible.
Dropbox
Collaboration that is not time sensitive
Can be used for both open and closed collaboration – you can share a public link to a file or can set up a Dropbox folder inviting only select participants to view and collaborate
WATCH the following video to find out more about Dropbox!
DIIGO
Collaborative brainstorming
Users can organize virtual sticky notes
Users can share and discuss content in online groups (Diigo)
ZOOM
Great for same time, different place, face to face collaboration
Primarily used as a face to face collaboration tool
Communication can be by voice/video call or instant messaging
GO TO WEBINAR
Web conferencing – it allows people to meet and host presentations
BLOGGER
Collaborative writing spaces where students share ideas and work together to jointly express ideas
Open and Closed – you can choose to open or restrict who can comment or who can create content
FACEBOOK GROUPS
Can be used in a multitude of way. Facebook groups are most common for collaborative learning purposes
Very useful tool as people check Facebook more than sms and email!
SLACK
Message board forums allows users to join discussions, post questions and responses to each other
Great for large groups or teams
Invite only, ideal for larger schools or institutions where learners have email linked to school
Creating your own Collaborative Learning and Peer Connection Groups
Designing successful collaborative learning and peer connections groups, some things to consider:
- appropriate tool, app or technology (for example, software that allows for threaded discussions);
- you might need to include clear guidelines on learner/participantbehaviour, such as written codes of conduct for participating in discussions, and ensuring that they are enforced;
- participant/learner orientation and preparation, including technology orientation and explaining the purpose of group;
- clear goals for the group that are understood by the learners/participants
- choice of appropriate topics, that complement and expand issues in the study materials, and are relevant to answering assessment questions;
- setting an appropriate ‘tone’ or requirements for discussion (for example, respectful disagreement, evidence-based arguments);
- defining clearly learner roles and expectations, such as ‘you should log in at least once a week to each discussion topic and make at least one substantive contribution to each topic each week’;
- monitoring the participation of individual learners, and responding accordingly, by providing the appropriate scaffolding or support, such as comments that help learners develop their thinking around the topics, referring them back to study materials if necessary, or explaining issues when students seem to be confused or misinformed;
- regular, ongoing instructor ‘presence’, such as monitoring the discussions to prevent them getting off topic or too personal, and providing encouragement for those that are making real contributions to the discussion, heading off those that are trying to hog or dominate the discussions, and tracking those not participating, and helping them to participate
